Software Developer – Modelling, Groom and World Building
Description
- Degree in Computer Science, Engineering, or relevant professional experience
- Programming experience in Python and/or C++
- Basic knowledge of the core principles of geometry creation
- Basic knowledge of Maya and/or Houdini
- Experience of software development in a Linux environment
- Experience with source control systems and developing within a team
- Experience with unit/integration testing
- Experience in Qt, Boost,
- Experience with the Maya and Houdini Python/C++ SDKs
- Experience with other DCCs (Nuke, Megascans, Speedtree)
- Experience working within an Assets production pipeline
- Experience developing machine learning models
- Experience developing AI-based solutions
About Us
We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film,
television, and multiplatform content. We employ more than 9,000 people
with worldwide offices and studios across North America (Los Angeles,
Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali,
Chennai, Mumbai) and Australia (Sydney).
At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you!